Sr. Unity Developer 

Specular Theory is an award-winning immersive content and technology company based in Venice Beach, CA.  We create a wide variety of VR experiences ranging in entertainment, education, enterprise and gaming. Our company creatively drives all productions from beginning to end with a unique company culture in experimenting and breaking new ground.

Remote work is not possible, you must work from our LA office in Venice Beach, CA.

Required Skills and Knowledge:

  • Enthusiastic communicator with ability to make technical challenges clear and understandable to the entire team both technical and non-technical.
  • Ability to balance immediate development deadlines while maintaining long term and strategic goals.
  • Attention to detail in all phases of development.
  • A passion for bringing groundbreaking experiences to market.
  • Ability to roll up your sleeves and be a team player; you do what it takes to get things done
  • Strong management skills, with the ability to prioritize conflicting tasks and lead the team towards a common goal.
  • Oversee both internal and external teams.
  • Translate design specification into functional deliverables.
  • Accurately bidding the amount of time and resources necessary to complete tasks.
  • Must be comfortable working in a fast-paced startup environment.
  • Ability to constantly learn and stay in touch with evolving game standards and development technologies
  • Knack for writing clean, readable, and easily maintainable code


  • BS degree in computer science or related field.
  • 5+ years experience in Unity, including experience with scripting, textures, animation, GUI styles, and user session management.
  • Fluent in C# C++
  • Experience with game physics and particle systems.
  • Experience with virtual reality nice but not required (Vive, Oculus, PSVR) and VR SDKs (SteamVR plugin for Unity, UnityVR API, OpenVR).
  • Hands-on experience developing AAA-quality game titles for the PC.
  • Proficient knowledge of code versioning tools Git, SVN.
    Familiarity with level design and planning.
  • Experience with 3D.
  • Design, build, and maintain efficient, reusable, and reliable code.
  • Ensure the best possible performance, quality, and responsiveness of applications.
  • Identify bottlenecks and bugs, devise solutions to address and mitigate these problems.
  • Help maintain code quality, organization, and automatization

Please send availability, salary requirements, resumes & portfolios to st@speculartheory.com, and put “SR. UNITY DEV” in the subject line of the email.

Entry-level Unity/VR developer 

Job Summary
We are looking for an entry-level Unity developer to work on VR games. This developer will work in-house at our offices in Venice Beach.


  • 1+ years of experience developing games using Unity and C#

  • Knowledge of algorithms, data structures, and systems

  • Proficient with generalist functions (character animation, UI, audio, etc.)

  • Experience working with VR games/projects

Please send availability, salary requirements, resumes & portfolios to st@speculartheory.com, and put “UNITY DEV” in the subject line of the email.

To apply, please send cover letter and resume to: st@speculartheory.com